New Gamemode Ideas #2

  • Endless:
    This gamemode’s map is Mount Blight, except there’s no heart, your vault is in the center and there’s 4 enemy vaults in the corners.
    The goal here is to survive as many turns as you can, while enemy phobies keep spawning every 2 turns, getting more difficult as it goes.
    You have a limited amount of keys to use, if you run out of phobies, you lose.

And there would be rewards for the amount of turns you survive, like in events (xp, upgrade cards and coffee), the max amount of turns would be 40 or more.

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Are there multiples of the same phobies on the enemy teams

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