Reward mechanic

Would be great to add rewards for each phobie with missions but not like the daylies just more difficult missions with every phobie for example 3 missions for each, could be something like deal 100,000 damage with a cerberus or poison 200 of enemies with creep, ultra rare phobies could have better and more difficult rewards so people would look to get new phobies in the events or offers because more phobies equals more rewards and people would have to use every phobie so more unique plays, diferent estrategies and more off meta phobies. We have not incentives to get common phobies other than stress level

Thats my idea to gain new players and old players to come back AND event offers in theory would be more purchased :slight_smile:

1 Like