A bug to negate Tiny Tim’s ability to hide underground:
- Launch an attack when he is burrowed in, which deals half damage and forces him to reveal himself.
- reset so you regain the attack.
- TINY TIM REMAINS ABOVEGROUND
- Carry on to attack, dealing full damage.
Are you able to share a clip of this with us so we can share with our team?
If so, could you post it in a ticket at #request-support over on our discord.gg/phobiesgame discord server?
I have a similar problem but other conclusions - I’ve noticed that whenever he gets attacked by some combined “arms” (like base damage + stim pad / electricity / fire / poison) he gets the bad end of the stick; base dmg + stim pad seems to do full damage and attacks with whichever element do base dmg with no burrowing taking -50% effect.
I’ll try to share a clip asap too.
Thank you so much!
We’ll keep an eye out for the clips.
Thanks, posted as requested under ticket 0595
The reset doesn’t show in the replay, just shows full damage on the first hit