Async Error Turn 3 πŸ˜‘

[33433.593] Setting 3rd side to monster 97, boostamove
[33433.594] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33433.594] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[33434.040] Gui – ExitScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33434.101] Spawning monster 97 with spawn ID 0 at level 10 for team First at position (0, 0)
[33434.101] moving to (2, 2)
[33434.144] Inventory – Flushed 91 entries
[33434.301] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[33434.301] GuiManager::ProcessScreensMarkedForCleanup – mem used 427212800
[33434.933] Inventory – Flushed 28 entries
[33436.900] Moving sim/objtemplates/monsters/boostamove/level01 to (3, 2)
[33439.944] Setting 3rd side to monster 35, groom
[33439.944] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33439.944] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[33440.460] Gui – ExitScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33440.486] Spawning monster 35 with spawn ID 0 at level 8 for team First at position (4, 8)
[33440.487] moving to (4, 7)
[33440.538] Inventory – Flushed 14 entries
[33440.714] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[33440.714] GuiManager::ProcessScreensMarkedForCleanup – mem used 429604864
[33441.325] Inventory – Flushed 29 entries
[33442.274] WireSocketManager – Request β€˜/user/keepalive’ with requirement Authenticated Enqueued RID EC846CFA-A509-474C-A685-9860A672F6BF
[33442.274] WireSocketManager – Request β€˜/user/keepalive’ Started RID EC846CFA-A509-474C-A685-9860A672F6BF
[33442.573] WireSocketManager – Request β€˜/user/keepalive’ Completed in 0.298s RID EC846CFA-A509-474C-A685-9860A672F6BF
[33444.311] Setting 3rd side to monster 61, moleybully
[33444.311] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33444.311] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[33446.377] Gui – ExitScreen [gui/screenfiles/monstercard/monstercard_ingame]
[33446.638] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[33446.638] GuiManager::ProcessScreensMarkedForCleanup – mem used 428253184
[33447.188] Moving sim/objtemplates/monsters/groom/level01 to (5, 7)
[33452.286] WireSocketManager – Request β€˜/user/keepalive’ with requirement Authenticated Enqueued RID 9CA7B3B9-7FC5-4819-8868-01617644F24C
[33452.286] WireSocketManager – Request β€˜/user/keepalive’ Started RID 9CA7B3B9-7FC5-4819-8868-01617644F24C
[33452.568] WireSocketManager – Request β€˜/user/keepalive’ Completed in 0.282s RID 9CA7B3B9-7FC5-4819-8868-01617644F24C
[33457.201] Inventory – Flushed 29 entries
[33457.237] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[33457.237] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[33457.238] WireSocketManager – Request β€˜/monster/postturndata?gameid=b9d10e11-3e7f-4c6f-b16a-4ec59e15b34e’ with requirement Authenticated Enqueued RID 8813229C-1DC8-4A48-9C40-E9BA5279FE40
[33457.254] WireSocketManager – Request β€˜/monster/postturndata?gameid=b9d10e11-3e7f-4c6f-b16a-4ec59e15b34e’ Started RID 8813229C-1DC8-4A48-9C40-E9BA5279FE40
[33457.652] WireSocket – Protocol error: Server Error
[33457.653] WireSocketManager – Server Error: Server Error
[33457.661] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[33457.663] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[33457.663] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[33457.663] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[33457.663] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[33457.663] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[33457.684] Failed to post turn. Canceled promise
[33457.687] GuiManager::ProcessScreensMarkedForCleanup – mem used 428769280

Hey there! I’m following up to see if you are still experiencing trouble?
Was the match started before the maintenance or after?

Do you recall at approximately what time this happened for you?

It was after the maintenance however the problem is resolved now that I can continue to play async! Merci, thanksss

Very happy to hear!
De rien~

I will go ahead and close this thread for now but please don’t hesitate to open another thread if any other issue arises!

Cheers,

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