[  33.375] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.216s RID CC529B15-4E08-9C4B-A0AD-FBB39F0E436D
[  33.459] PostProcessAppComponent::DisableEffect() – disabled effect ‘effects/postprocessstartgame’ with technique ‘Replay’
[  34.523] BattlePlayState::BeginTurnFlow – showReplay false
[  34.641] BattleGameInteractor – Clearing Queue
[  36.233] BattleGameInteractor – Posting AttackCommand from unit sim/objtemplates/monsters/plantastic/level01, on position (6, 4)
[  36.300] sim/objtemplates/monsters/plantastic/level01 attacking position (6, 4)
[  37.783] BattleGameInteractor – Posting AttackCommand from unit sim/objtemplates/monsters/plantastic/level01, on position (6, 4)
[  37.801] sim/objtemplates/monsters/plantastic/level01 attacking position (6, 4)
[  43.165] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID A235F752-8DFA-3447-8855-59875AC7672C
[  43.165] WireSocketManager – Request ‘/user/keepalive’ Started  RID A235F752-8DFA-3447-8855-59875AC7672C
[  43.317] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.151s RID A235F752-8DFA-3447-8855-59875AC7672C
[  43.566] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/clown/level01, on position (5, 0)
[  43.600] Moving sim/objtemplates/monsters/clown/level01 to (5, 0)
[  44.699] BattleGameInteractor – Queueing Action: sim/objtemplates/monsters/clown/level01 on position (4, 0)
[  45.332] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/clown/level01, on position (4, 0)
[  45.400] Moving sim/objtemplates/monsters/clown/level01 to (4, 0)
[  49.583] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/bugzapper/level01, on position (5, 2)
[  49.600] Moving sim/objtemplates/monsters/bugzapper/level01 to (5, 2)
[  51.449] BattleGameInteractor – Posting AttackCommand from unit sim/objtemplates/monsters/bugzapper/level01, on position (3, 1)
[  51.500] sim/objtemplates/monsters/bugzapper/level01 attacking position (3, 1)
[  53.182] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID C1AA9F45-8926-9544-9EE4-B006D835833B
[  53.182] WireSocketManager – Request ‘/user/keepalive’ Started  RID C1AA9F45-8926-9544-9EE4-B006D835833B
[  53.450] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.268s RID C1AA9F45-8926-9544-9EE4-B006D835833B
[  58.115] FindOptionalStateMachineIndex – requesting unknown statemachine [debuff].
[  58.115] FindOptionalStateMachineIndex – requesting unknown statemachine [debuffmovement].
[  58.115] FindOptionalStateMachineIndex – requesting unknown statemachine [buff].
[  58.115] FindOptionalStateMachineIndex – requesting unknown statemachine [buffmovement].
[  61.117] Inventory – Flushed 4 entries
[  61.182] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[  61.182] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[  61.182] WireSocketManager – Request ‘/monster/postturndata?gameid=240072a7-3011-4a4d-932d-461c6934cc14’ with requirement Authenticated Enqueued RID 7F3A02A8-A896-8D42-A4B0-4EBDA841A54A
[  61.184] WireSocketManager – Request ‘/monster/postturndata?gameid=240072a7-3011-4a4d-932d-461c6934cc14’ Started  RID 7F3A02A8-A896-8D42-A4B0-4EBDA841A54A
[  61.532] WireSocket – Protocol error: Server Error
[  61.532] WireSocketManager – Server Error: Server Error
[  61.545] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[  61.545] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[  61.545] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[  61.545] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[  61.545] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[  61.545] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[  61.547] Failed to post turn. Canceled promise
[  61.552] GuiManager::ProcessScreensMarkedForCleanup – mem used 234094592
Hello @Madmaxh , Are you still having this issue or it got fixed already?