Bug Report, HeavyMatter, 4/16/23

Bug Report, came up after submitting a turn

[3576.447] WireSocketManager – Request ‘/userauth/logintoken’ Started RID CF6A8F07-1367-4682-B7B3-6C9A558230BA
[3576.559] WireSocketManager – Request ‘/userauth/logintoken’ Completed in 0.112s RID CF6A8F07-1367-4682-B7B3-6C9A558230BA
[3576.602] SetUserId - value 901e133e6695ef89
[3576.623] AndroidIronSource – SetUserId - value 901e133e6695ef89 completed
[3576.624] WireSocketManager – Request ‘/user/getmessages’ with requirement Authenticated Enqueued RID 254FCC7E-7052-4C0E-BF10-129980084F17
[3576.624] WireSocketManager – Request ‘/monster/retrievestate’ with requirement Authenticated Enqueued RID 4DB9617D-E853-4FB3-978D-7E1F17786D11
[3576.624] WireAppComponent – Connection Status: LoggedIn
[3576.624] WireSocketManager – Request ‘/user/getmessages’ Started RID 254FCC7E-7052-4C0E-BF10-129980084F17
[3576.718] WireSocketManager – Request ‘/user/getmessages’ Completed in 0.094s RID 254FCC7E-7052-4C0E-BF10-129980084F17
[3576.719] WireSocketManager – Request ‘/monster/retrievestate’ Started RID 4DB9617D-E853-4FB3-978D-7E1F17786D11
[3576.736] ReconnectUIAppComponent::OnMessagesRetrieved
[3576.887] WireSocketManager – Request ‘/monster/retrievestate’ Completed in 0.168s RID 4DB9617D-E853-4FB3-978D-7E1F17786D11
[3576.907] ReconnectUIAppComponent::OnMonsterStateRetrieved
[3577.660] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/murderwing/level01, on position (5, 1)
[3577.679] Moving sim/objtemplates/monsters/murderwing/level01 to (5, 1)
[3580.381] BattleGameInteractor – Clearing Queue
[3580.381] BattleGameInteractor – Posting Undo
[3580.382] BattlePlayState::Sim_UndoBattleCommand – Undoing
[3581.775] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/murderwing/level01, on position (7, 1)
[3581.777] Moving sim/objtemplates/monsters/murderwing/level01 to (7, 1)
[3586.729] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 8688733F-0D3D-4FC7-802B-AB0CBDD76EBC
[3586.729] WireSocketManager – Request ‘/user/keepalive’ Started RID 8688733F-0D3D-4FC7-802B-AB0CBDD76EBC
[3586.811] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.082s RID 8688733F-0D3D-4FC7-802B-AB0CBDD76EBC
[3588.098] Inventory – Flushed 22 entries
[3588.393] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[3588.394] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[3588.394] WireSocketManager – Request ‘/monster/postturndata?gameid=a44b4604-ec38-41fb-a295-0cd5b84b745b’ with requirement Authenticated Enqueued RID D4F4453D-0299-498D-82EB-CDF4DA2C04E8
[3588.423] WireSocketManager – Request ‘/monster/postturndata?gameid=a44b4604-ec38-41fb-a295-0cd5b84b745b’ Started RID D4F4453D-0299-498D-82EB-CDF4DA2C04E8
[3602.631] WireSocket – Protocol error: Server Error
[3602.631] WireSocketManager – Server Error: Server Error
[3602.657] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[3602.657] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[3602.658] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[3602.658] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[3602.658] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[3602.658] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[3602.702] Failed to post turn. Canceled promise
[3602.702] Gui – ExitScreen [gui/screenfiles/common/cmn_loading_screen]
[3603.010] GuiManager::ProcessScreensMarkedForCleanup – mem used 446324736
[3674.140] ActivityJava – OnPause
[3674.174] BootStrap – Activity Pause
[3674.174] App – LostFocus
[3674.182] App – LeaveForeground
[3674.356] ActivityJava – OnWindowFocusChanged
[3674.356] Bootstrap – Window Focus Changed
[3674.635] ActivityJava – OnResume
[3674.635] BootStrap – Activity Resume
[3674.654] ActivityJava – OnWindowFocusChanged
[3674.654] Bootstrap – Window Focus Changed
[3674.655] App – EnterForeground
[3674.655] App – GainedFocus

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Checking into to see if you are still experiencing some trouble. We’re very sorry to see that you’ve encountered an issue and would like to help if trouble persists.