Game is crashing, impossible to play

[ 128.057] WireSocketManager – Request ‘/store/getproductfilters’ Completed in 0.188s RID 3970F854-9E22-4EEC-95D7-217CF7400464
[ 128.065] BootflowItemStore – Getting products
[ 128.065] BootflowItemStore – Complete
[ 128.076] BootflowItemRestorePurchases::Start
[ 128.076] GooglePlayBillingHelper - Querying inventory for pending transactions.
[ 128.110] Google Play Billing - Retrieve consumables was successful. There are 0 purchases.
[ 128.122] BootflowItemRestorePurchases – Done
[ 128.131] BootflowState::OnBootflowComplete
[ 128.615] App – Transition New State Requested: NewState ‘Sgi::FEState’
[ 128.615] App – AppState Transition, OldState ‘Sgi::BootflowState’ NewState ‘Sgi::FEState’
[ 128.894] Gui – EnterScreen [gui/screenfiles/home/home_main]
[ 128.898] WireSocketManager – Request ‘/monster/activatespecialevents’ with requirement Authenticated Enqueued RID B9547B8A-B905-492A-865B-096F77E85DBB
[ 128.917] WireSocketManager – Request ‘/monster/activatespecialevents’ Started RID B9547B8A-B905-492A-865B-096F77E85DBB
[ 128.917] GooglePlayBillingHelper - Querying inventory for pending transactions.
[ 128.928] Google Play Billing - Retrieve consumables was successful. There are 0 purchases.
[ 129.127] WireSocketManager – Request ‘/monster/activatespecialevents’ Completed in 0.210s RID B9547B8A-B905-492A-865B-096F77E85DBB
[ 129.138] HomeScreen::OnShow – SpecialEventAppComponent::RefreshActive Done
[ 129.387] BootflowScreenAppComponent::TransitionOutBootflowScreen – skipTransition false
[ 130.353] Gui – Screen Focus LOST [gui/screenfiles/launch/launch_main]
[ 130.353] Gui – Screen Focus GAINED [gui/screenfiles/home/home_main]
[ 130.354] GuiManager::ProcessScreensMarkedForCleanup – mem used 444895232
[ 130.361] GuiManager::ProcessScreensMarkedForCleanup – mem used 444895232
[ 131.840] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[ 131.840] Gui – Screen Focus LOST [gui/screenfiles/home/home_main]
[ 131.840] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[ 132.057] WireSocketManager – Request ‘/game/quickmatch’ with requirement Authenticated Enqueued RID E630A702-EB20-4806-9449-0008656356BE
[ 132.065] WireSocketManager – Request ‘/game/quickmatch’ Started RID E630A702-EB20-4806-9449-0008656356BE
[ 132.282] WireSocketManager – Request ‘/game/quickmatch’ Completed in 0.217s RID E630A702-EB20-4806-9449-0008656356BE
[ 132.299] App – Transition New State Requested: NewState ‘Sgi::BattlePlayState’
[ 132.299] App – AppState Transition, OldState ‘Sgi::FEState’ NewState ‘Sgi::BattlePlayState’
[ 132.304] Inventory – Flushed 259 entries
[ 132.304] GuiManager::ProcessScreensMarkedForCleanup – mem used 445550592
[ 132.304] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[ 132.308] BattlePlayState::OnBegin
[ 132.311] Gui – EnterScreen [gui/screenfiles/decorators/decorators_main]
[ 132.311] Gui – Screen Focus GAINED [gui/screenfiles/decorators/decorators_main]
[ 132.355] WireSocketManager – Request ‘/game/getgameinfo’ with requirement Authenticated Enqueued RID C5B6C248-4213-4A9F-8D6B-02CCFF98A64A
[ 132.363] WireSocketManager – Request ‘/game/getgameinfo’ Started RID C5B6C248-4213-4A9F-8D6B-02CCFF98A64A
[ 132.557] WireSocketManager – Request ‘/game/getgameinfo’ Completed in 0.194s RID C5B6C248-4213-4A9F-8D6B-02CCFF98A64A
[ 132.566] WireSocketManager – Request ‘/game/getturndata?gameid=943fbf23-27d3-45fe-afcc-67183d8fe804’ with requirement Authenticated Enqueued RID 28894E5C-47E6-4AF3-8504-1903C142A2DD
[ 132.566] WireSocketManager – Request ‘/game/getturndata?gameid=943fbf23-27d3-45fe-afcc-67183d8fe804’ Started RID 28894E5C-47E6-4AF3-8504-1903C142A2DD
[ 146.877] WireSocket – Protocol error: Server Error
[ 146.877] WireSocketManager – Server Error: Server Error
[ 146.884] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[ 146.884] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[ 146.884] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]