Internal server error (revived by gamerdudes24)

Got an Internal server error, here is what happened before hand.

here’s what they copied to my clipboard:

[1739.589] WireSocketManager – Request ‘/game/getgameinfo’ Started RID 88F81E9F-B80D-4795-B97B-4AB338461C14
[1740.196] WireSocketManager – Request ‘/game/getgameinfo’ Completed in 0.606s RID 88F81E9F-B80D-4795-B97B-4AB338461C14
[1740.215] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ with requirement Authenticated Enqueued RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.216] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ Started RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.497] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ Completed in 0.281s RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.609] VisualPopulator::Spawn – VisualLayout is ‘visuallayouts/room’
[1740.611] ScreenOverlay::Data::Add – effect [effects/vignette] is missing recommended shader state [ShaderState].
[1740.667] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle2/obstacle2’ of type ‘SpriteAnimation’
[1740.690] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle3/obstacle3’ of type ‘SpriteAnimation’
[1740.694] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle4/obstacle4’ of type ‘SpriteAnimation’
[1740.926] Gui – EnterScreen [gui/screenfiles/hud_battle/hudbattle_main]
[1740.926] Gui – EnterScreen [gui/screenfiles/hud_battle/replay_main]
[1740.926] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/hudbattle_main]
[1740.926] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/replay_main]
[1741.439] BattlePlayState::StartTurn – showReplay true
[1741.439] PostProcessAppComponent::EnableEffect() – enabled effect ‘effects/postprocessstartgame’ with technique ‘Replay’
[1743.497] BattlePlayState::BeginTurnFlow – showReplay true
[1743.498] Spawning monster 125 with spawn ID 18 at level 3 for team First at position (0, 0)
[1743.499] moving to (1, 1)
[1743.499] moving to (2, 2)
[1743.590] Inventory – Flushed 79 entries
[1744.250] Inventory – Flushed 0 entries
[1749.502] Inventory – Flushed 0 entries
[1749.502] BattlePlayState::StartTurn – showReplay false
[1750.223] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID D926880B-53EF-4FB4-B853-1412C5B03208
[1750.223] WireSocketManager – Request ‘/user/keepalive’ Started RID D926880B-53EF-4FB4-B853-1412C5B03208
[1750.490] PostProcessAppComponent::DisableEffect() – disabled effect ‘effects/postprocessstartgame’ with technique ‘Replay’
[1750.537] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.314s RID D926880B-53EF-4FB4-B853-1412C5B03208
[1751.574] BattlePlayState::BeginTurnFlow – showReplay false
[1756.948] Moving sim/objtemplates/monsters/gravedigger/level01 to (5, 2)
[1758.147] sim/objtemplates/monsters/gravedigger/level01 using ability
[1758.147] with param 0 position: (4, 2)
[1760.226] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 7DF5BA35-BE49-4295-830A-65477B8782E4
[1760.226] WireSocketManager – Request ‘/user/keepalive’ Started RID 7DF5BA35-BE49-4295-830A-65477B8782E4
[1764.811] Setting 3rd side to monster 126, unbearable
[1764.812] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[1764.812] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[1774.517] WireSocket – Protocol error: Server Error
[1774.517] WireSocketManager – Server Error: Server Error
[1774.578] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[1774.579] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]

If there is anything else to note then come find me.

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