Internal server error (revived by gamerdudes24)

Got an Internal server error, here is what happened before hand.

here’s what they copied to my clipboard:

[1739.589] WireSocketManager – Request ‘/game/getgameinfo’ Started RID 88F81E9F-B80D-4795-B97B-4AB338461C14
[1740.196] WireSocketManager – Request ‘/game/getgameinfo’ Completed in 0.606s RID 88F81E9F-B80D-4795-B97B-4AB338461C14
[1740.215] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ with requirement Authenticated Enqueued RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.216] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ Started RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.497] WireSocketManager – Request ‘/game/getturndata?gameid=cbdbcd34-fbba-4bfa-8c00-a94505d21f70’ Completed in 0.281s RID 0E870064-DE57-4136-A9C5-BE3C2AB72FE7
[1740.609] VisualPopulator::Spawn – VisualLayout is ‘visuallayouts/room’
[1740.611] ScreenOverlay::Data::Add – effect [effects/vignette] is missing recommended shader state [ShaderState].
[1740.667] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle2/obstacle2’ of type ‘SpriteAnimation’
[1740.690] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle3/obstacle3’ of type ‘SpriteAnimation’
[1740.694] Inventory - Failed to Find/Load asset: ‘sprites/tilesets/room/gameplay/obstacle4/obstacle4’ of type ‘SpriteAnimation’
[1740.926] Gui – EnterScreen [gui/screenfiles/hud_battle/hudbattle_main]
[1740.926] Gui – EnterScreen [gui/screenfiles/hud_battle/replay_main]
[1740.926] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/hudbattle_main]
[1740.926] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/replay_main]
[1741.439] BattlePlayState::StartTurn – showReplay true
[1741.439] PostProcessAppComponent::EnableEffect() – enabled effect ‘effects/postprocessstartgame’ with technique ‘Replay’
[1743.497] BattlePlayState::BeginTurnFlow – showReplay true
[1743.498] Spawning monster 125 with spawn ID 18 at level 3 for team First at position (0, 0)
[1743.499] moving to (1, 1)
[1743.499] moving to (2, 2)
[1743.590] Inventory – Flushed 79 entries
[1744.250] Inventory – Flushed 0 entries
[1749.502] Inventory – Flushed 0 entries
[1749.502] BattlePlayState::StartTurn – showReplay false
[1750.223] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID D926880B-53EF-4FB4-B853-1412C5B03208
[1750.223] WireSocketManager – Request ‘/user/keepalive’ Started RID D926880B-53EF-4FB4-B853-1412C5B03208
[1750.490] PostProcessAppComponent::DisableEffect() – disabled effect ‘effects/postprocessstartgame’ with technique ‘Replay’
[1750.537] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.314s RID D926880B-53EF-4FB4-B853-1412C5B03208
[1751.574] BattlePlayState::BeginTurnFlow – showReplay false
[1756.948] Moving sim/objtemplates/monsters/gravedigger/level01 to (5, 2)
[1758.147] sim/objtemplates/monsters/gravedigger/level01 using ability
[1758.147] with param 0 position: (4, 2)
[1760.226] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 7DF5BA35-BE49-4295-830A-65477B8782E4
[1760.226] WireSocketManager – Request ‘/user/keepalive’ Started RID 7DF5BA35-BE49-4295-830A-65477B8782E4
[1764.811] Setting 3rd side to monster 126, unbearable
[1764.812] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[1764.812] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[1774.517] WireSocket – Protocol error: Server Error
[1774.517] WireSocketManager – Server Error: Server Error
[1774.578] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[1774.579] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[1774.579] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]

If there is anything else to note then come find me.

Due to an outage yesterday, some of our users may have experienced server-related troubles!
If issues still persist, please update us so we can investigate this for you!

Haven’t seen this reply until now and also haven’t played that much either, don’t think the problem is persisting though I’m just guessing, sorry. Also I have some thoughts and ideas about this game but I’m pretty sure this site is saturated in such, would you like for me to find and ideas topic to contribute to.

1 Like

No worries at all, gamer!
If you run into any trouble, you can definitely create another thread and we can help troubleshoot it!

You can definitely share your feedback and ideas in Feedback, Suggestions or in the General Discussion! :slight_smile:
We’re always happy to receive any suggestions, feedback, and discussions!

I’ll close this thread for now as the issue has been resolved – but if you need help again please don’t hesitate to create another one!