Server Error

[12301.570] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.884s RID F78B36C0-4D80-1D41-97E9-CC7ECA873C02
[12310.687] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 0202AC83-6CF6-994B-93B3-CD64316A5A2C
[12310.688] WireSocketManager – Request ‘/user/keepalive’ Started RID 0202AC83-6CF6-994B-93B3-CD64316A5A2C
[12310.771] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.083s RID 0202AC83-6CF6-994B-93B3-CD64316A5A2C
[12317.431] Setting 3rd side to monster 10, healercan
[12317.432] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[12317.432] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[12318.039] Gui – ExitScreen [gui/screenfiles/monstercard/monstercard_ingame]
[12318.145] Inventory – Flushed 141 entries
[12318.305] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[12318.305] GuiManager::ProcessScreensMarkedForCleanup – mem used 285720576
[12318.941] Inventory – Flushed 28 entries
[12320.688] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 06F45EAB-6BDB-B240-9137-AAD43C46C41F
[12320.688] WireSocketManager – Request ‘/user/keepalive’ Started RID 06F45EAB-6BDB-B240-9137-AAD43C46C41F
[12324.640] WireSocketManager – Request ‘/user/keepalive’ Completed in 3.951s RID 06F45EAB-6BDB-B240-9137-AAD43C46C41F
[12330.689] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 79AD1A3D-446E-EB43-814D-36DA4388DE31
[12330.689] WireSocketManager – Request ‘/user/keepalive’ Started RID 79AD1A3D-446E-EB43-814D-36DA4388DE31
[12332.141] MonsterStatCollection::Internal::AddStat() – [hellhound lvl 7] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[12333.723] WireSocketManager – Request ‘/user/keepalive’ Completed in 3.034s RID 79AD1A3D-446E-EB43-814D-36DA4388DE31
[12334.242] MonsterStatCollection::Internal::AddStat() – [hellhound lvl 7] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[12336.340] MonsterStatCollection::Internal::AddStat() – [hellhound lvl 7] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[12337.440] MonsterStatCollection::Internal::AddStat() – [hellhound lvl 7] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[12340.690] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID EE88F634-99C0-9346-89E8-1BB299611CE7
[12340.690] WireSocketManager – Request ‘/user/keepalive’ Started RID EE88F634-99C0-9346-89E8-1BB299611CE7
[12342.209] WireSocketManager – Request ‘/user/keepalive’ Completed in 1.519s RID EE88F634-99C0-9346-89E8-1BB299611CE7
[12350.026] Inventory – Flushed 8 entries
[12350.082] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[12350.082] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[12350.083] WireSocketManager – Request ‘/monster/postturndata?gameid=ef2c4324-0908-400a-b749-ae2e40ab4bb0’ with requirement Authenticated Enqueued RID 7C5408A7-5877-FD4C-88D9-7E52AEF53870
[12350.107] WireSocketManager – Request ‘/monster/postturndata?gameid=ef2c4324-0908-400a-b749-ae2e40ab4bb0’ Started RID 7C5408A7-5877-FD4C-88D9-7E52AEF53870
[12372.725] WireSocket – Protocol error: Server Error
[12372.726] WireSocketManager – Server Error: Server Error
[12372.744] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[12372.744] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[12372.744] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[12372.744] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[12372.744] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[12372.744] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[12372.746] Failed to post turn. Canceled promise
[12372.746] Gui – ExitScreen [gui/screenfiles/common/cmn_loading_screen]
[12373.009] GuiManager::ProcessScreensMarkedForCleanup – mem used 286523392

[2535.484] PostProcessAppComponent::DisableEffect() – disabled effect ‘effects/postprocessdarkblur’ with technique ‘Win’
[2535.484] Gui – Screen Focus LOST [gui/screenfiles/endofgame/endofturn]
[2535.688] Gui – EnterScreen [gui/screenfiles/challenges/challenges_main]
[2535.688] Gui – Screen Focus GAINED [gui/screenfiles/challenges/challenges_main]
[2536.859] App – Transition New State Requested: NewState ‘Sgi::BattlePlayState’
[2536.875] App – AppState Transition, OldState ‘Sgi::FEState’ NewState ‘Sgi::BattlePlayState’
[2536.875] Inventory – Flushed 215 entries
[2536.875] GuiManager::ProcessScreensMarkedForCleanup – mem used 493449216
[2536.875] Gui – Screen Focus LOST [gui/screenfiles/challenges/challenges_main]
[2536.891] BattlePlayState::OnBegin
[2536.891] Gui – EnterScreen [gui/screenfiles/decorators/decorators_main]
[2536.891] Gui – Screen Focus GAINED [gui/screenfiles/decorators/decorators_main]
[2536.984] VisualPopulator::Spawn – VisualLayout is ‘visuallayouts/city2_9x9’
[2537.141] BattlePlayState::LoadSaveStateByteStream – file [savegames/challenge/challenge-set2-17.savegame] loaded successfully.
[2537.234] Gui – EnterScreen [gui/screenfiles/hud_battle/hudbattle_main]
[2537.234] Gui – EnterScreen [gui/screenfiles/hud_battle/replay_main]
[2537.234] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/hudbattle_main]
[2537.234] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/replay_main]
[2537.234] BattlePlayState::StartTurn – showReplay false
[2537.266] Fx::PropertyBuilder::Add – Effect ‘fx/special/monkeyshinesclap’, unable to find definition ‘RingDelay’ of PropertyDataType ‘Float’
[2537.266] Fx::PropertyBuilder::Add – Effect ‘fx/special/monkeyshinesclap’, unable to find definition ‘RingDelay’ of PropertyDataType ‘Float’
[2537.266] Fx::PropertyBuilder::Add – Effect ‘fx/special/monkeyshinesclap’, unable to find definition ‘RingDelay’ of PropertyDataType ‘Float’
[2537.578] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 386DD9DF-8F1D-4E04-9481-1F9246CDC037
[2537.578] WireSocketManager – Request ‘/user/keepalive’ Started RID 386DD9DF-8F1D-4E04-9481-1F9246CDC037
[2538.156] PostProcessAppComponent::DisableEffect() – effect ‘effects/postprocessstartgame’ with technique ‘Replay’ is not active
[2539.266] BattlePlayState::BeginTurnFlow – showReplay false
[2539.391] Gui – EnterScreen [gui/screenfiles/challenges/challenge_objective]
[2539.391] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[2539.391] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[2539.391] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[2539.391] Gui – Screen Focus GAINED [gui/screenfiles/challenges/challenge_objective]
[2545.547] Gui – ExitScreen [gui/screenfiles/challenges/challenge_objective]
[2545.594] Gui – Screen Focus LOST [gui/screenfiles/challenges/challenge_objective]
[2545.594] Gui – Screen Focus GAINED [gui/screenfiles/decorators/decorators_main]
[2545.594] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/hudbattle_main]
[2545.594] Gui – Screen Focus GAINED [gui/screenfiles/hud_battle/replay_main]
[2545.594] GuiManager::ProcessScreensMarkedForCleanup – mem used 467005440
[2551.688] WireSocket – Protocol error: Server Error
[2551.688] WireSocketManager – Server Error: Server Error
[2551.688] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[2551.688] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[2551.688] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[2551.688] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[2551.688] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[2562.031] App – LostFocus
[2562.031] App – LeaveForeground
[2703.484] WireSocketManager – Request ‘/monster/getdlcdescs?lastQueryUnixTime=1647877477’ with requirement Authenticated Enqueued RID 51A7FB6A-B90B-4763-8E05-222FF0A505CB
[2918.781] App – EnterForeground
[2918.781] App – GainedFocus

Hey everyone! We apologise for the inconvenience. Our team is already aware of this concern and they’re now actively investigating this issue and working on a fix ASAP. :slight_smile:

UPDATE:
Our devs have already identified the issue and have applied a fix. The server should be stable again. :slight_smile:

If the issue happens again please report them to us ASAP. :slight_smile: