Making random phobies insanely OP because im bored pt 2

@SCRMP
@Galandoftruth

Phobie: whuffalo will
Health: 3000
Damage: 800
Movement range: 2
Attack range: 1

Ability: whello, new friend

Ability range: 2, lob

Ability description: mind controls an enemy for 3 turns. When controled, that phobie will receive a 200 damage buff and a 50% leech for the rest of the 3 turns. The effects dissappear once the ability is gone

Ability cooldown: 4, 1 lock

Phobie: russel
Health:4000
Damage:890
Movement range: 3
Attack range: 1, AEO

Ability: the caw!

Ability range: all map

Ability description: when the ability is used, all enemy units will recieve 200 disease and 500 poison (the poison lasts 4 turns)

Ability cooldown: 4, 1 lock

Phobie: prometheus
Health:2500
Damage:700
Movement range:2
Attack range:1

Ability: fearvidus

Ability description: places a fire tile, lasts 3 turns

Ability range: 2

Ability damage: 500 (fire, obviously)

Ability cooldown: 2 cooldown, 1 lock

(Tell me which ones i should do next)

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Maybe baaad sheep and or billy

You should do Meastro

Billy is already op asf, but I’ll try

True but maybe 4 or 5 turns would be funny

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