Hello, Phobies Wranglers!
In our continued commitment to create fair and interesting matches across the entire Phobies roster, we’ve made some balance changes to some of the existing Phobies. The list of updates is as follows:
-
Attractor
Increased ability cooldown from 1 to 2. -
Bad Sushi
Removed ability cooldown. -
Blondie
Increased health from 2,500 to 2,800. -
Blue
Increased damage debuff from 300 to 325. -
Bluelien
Decreased health from 1,800 to 1,600. -
Brutewurst
Increased disease effect from 350 to 400. -
The Collector
Increased movement from 1 to 2. -
CottonTale
Increased pack attack bonus from 125 to 150.
Increased health from 500 to 600. -
Fantome
Decreased ability range from 3 to 2. -
Fleshcrawler
Increased health from 2,000 to 2,300.
Increased damage from 450 to 500. -
Flopsy
Increased pack attack bonus from 125 to 150.
Increased health from 500 to 600. -
Hoovey
Increased attack from 500 to 600. -
Jackalope King
Increased pack attack bonus from 125 to 200.
Increased health from 800 to 1,000. -
Mike Roscopic
Increased health from 900 to 950. -
Minotaur
Increased health from 1,400 to 1,500. -
Mopsy
Increased pack attack bonus from 125 to 150.
Increased health from 500 to 600. -
Ogre
Increased health from 1,700 to 2,000. -
Russell
Increased health from 1,600 to 1,700.
Increased damage from 500 to 600. -
Tiny Tim
Increased damage from 500 to 525. -
Zappy
Increased electricity effect from 300 to 350.
These changes will be released alongside our 1.10 release on June 24th, and players can expect to see them upon updating the game.
Thank you for continuing to provide your feedback on these changes. We’ll continue to provide updates alongside future releases.
Happy Battling,
The Phobies Team