The game sent me here to report a bug

[2105.483] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTileFire’ (100), in category 2 with value 100
[2105.483] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[2106.206] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 0 with value 100
[2106.207] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[2106.208] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTileFire’ (100), in category 2 with value 100
[2106.208] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[2112.498] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID D60A6819-35E7-4708-AD96-6FFE6892DC1F
[2112.499] WireSocketManager – Request ‘/user/keepalive’ Started RID D60A6819-35E7-4708-AD96-6FFE6892DC1F
[2112.715] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.215s RID D60A6819-35E7-4708-AD96-6FFE6892DC1F
[2120.936] BattleGameInteractor – Posting MoveCommand from unit sim/objtemplates/monsters/dragonred/level01, on position (7, 1)
[2120.967] Moving sim/objtemplates/monsters/dragonred/level01 to (7, 1)
[2121.586] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 0 with value 100
[2121.587] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[2121.587] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTileFire’ (100), in category 2 with value 100
[2121.587] MonsterStatCollection::Internal::AddStat() – [dragonred lvl 1] Overriding stat ‘damageTypeFire’ (0), in category 2 with value 0
[2122.505] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID BE69AEB7-928A-4A29-AD67-1C5FC7393FD5
[2122.506] WireSocketManager – Request ‘/user/keepalive’ Started RID BE69AEB7-928A-4A29-AD67-1C5FC7393FD5
[2122.710] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.203s RID BE69AEB7-928A-4A29-AD67-1C5FC7393FD5
[2126.854] FindOptionalStateMachineIndex – requesting unknown statemachine [debuff].
[2126.854] FindOptionalStateMachineIndex – requesting unknown statemachine [debuffmovement].
[2126.854] FindOptionalStateMachineIndex – requesting unknown statemachine [buff].
[2126.854] FindOptionalStateMachineIndex – requesting unknown statemachine [buffmovement].
[2131.284] Inventory – Flushed 6 entries
[2131.370] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[2131.370] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[2131.370] WireSocketManager – Request ‘/monster/postturndata?gameid=a8d5be95-516d-4e1b-ac80-bad0bcdfab82’ with requirement Authenticated Enqueued RID E3B46073-93C3-46C0-8C9C-C21DDD017F5E
[2131.377] WireSocketManager – Request ‘/monster/postturndata?gameid=a8d5be95-516d-4e1b-ac80-bad0bcdfab82’ Started RID E3B46073-93C3-46C0-8C9C-C21DDD017F5E
[2131.965] WireSocket – Protocol error: Server Error
[2131.965] WireSocketManager – Server Error: Server Error
[2131.989] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[2131.989] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[2131.990] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[2131.990] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[2131.990] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[2131.990] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[2132.020] Failed to post turn. Canceled promise
[2132.021] Gui – ExitScreen [gui/screenfiles/common/cmn_loading_screen]
[2132.296] GuiManager::ProcessScreensMarkedForCleanup – mem used 376586240

Hey there!

Thank you for the report. Could you please reach out to our team over on Discord at discord.gg/phobiesgame under #request-support so we can look into this for you?

~ Chu