[19392.391] WireAppComponent – Connection Status: LoggedIn
[19392.391] BootflowItemAccount::HandleConnectStatus – status LoggedIn
[19392.391] WireSocketManager – Request ‘/monster/retrievestate’ Started RID EDEA9B8F-4815-4493-A63C-1767F37DCE4E
[19393.297] WireSocketManager – Request ‘/monster/retrievestate’ Completed in 0.899s RID EDEA9B8F-4815-4493-A63C-1767F37DCE4E
[19393.313] ReconnectUIAppComponent::OnMonsterStateRetrieved
[19393.313] BootflowItemAccount::OnMonsterStateRetrieved
[19393.313] WireSocketManager – Request ‘/user/getmessages’ Started RID D88B16D1-9B37-4227-A10E-7D4621D3828A
[19393.313] BootflowItemDownloadTuning – Acquiring Patches
[19393.313] BootflowItemStore – Connecting…
[19393.313] BootflowItemSpecialEvents – RefreshActive
[19393.313] WireSocketManager – Request ‘/monster/activatespecialevents’ with requirement Authenticated Enqueued RID ED6B2B4F-F361-4A45-8105-EEB3C9A2D1DD
[19393.313] BootflowItemDownloadTuning – Acquiring Patches Done
[19393.313] BootflowItemStore – Connect completed, now getting tuning
[19393.328] WireSocketManager – Request ‘/monster/getstoretuning’ with requirement Authenticated Enqueued RID 61B0BE02-EB9E-4653-A13A-B70E4B2C9ABA
[19393.578] WireSocketManager – Request ‘/user/getmessages’ Completed in 0.267s RID D88B16D1-9B37-4227-A10E-7D4621D3828A
[19393.594] ReconnectUIAppComponent::OnMessagesRetrieved
[19393.594] WireSocketManager – Request ‘/monster/activatespecialevents’ Started RID ED6B2B4F-F361-4A45-8105-EEB3C9A2D1DD
[19393.875] WireSocketManager – Request ‘/monster/activatespecialevents’ Completed in 0.284s RID ED6B2B4F-F361-4A45-8105-EEB3C9A2D1DD
[19393.875] BootflowItemSpecialEvents – RefreshActive Done
[19393.891] WireSocketManager – Request ‘/monster/getstoretuning’ Started RID 61B0BE02-EB9E-4653-A13A-B70E4B2C9ABA
[19394.188] WireSocketManager – Request ‘/monster/getstoretuning’ Completed in 0.300s RID 61B0BE02-EB9E-4653-A13A-B70E4B2C9ABA
[19394.203] BootflowItemStore – Getting server products
[19394.203] WireSocketManager – Request ‘/store/steamgetproductlistings’ with requirement Authenticated Enqueued RID 38B1FA4C-0AEB-4B93-AC13-9E2BADD5ADAE
[19394.219] WireSocketManager – Request ‘/store/steamgetproductlistings’ Started RID 38B1FA4C-0AEB-4B93-AC13-9E2BADD5ADAE
[19395.203] WireSocketManager – Request ‘/store/steamgetproductlistings’ Completed in 0.984s RID 38B1FA4C-0AEB-4B93-AC13-9E2BADD5ADAE
[19395.219] BootflowItemStore – Complete
[19395.219] BootflowItemRestorePurchases::Start
[19395.219] BootflowItemRestorePurchases – Done
[19395.219] BootflowState::OnBootflowComplete
[19395.219] App – Transition New State Requested: NewState ‘Sgi::FEState’
[19395.235] App – AppState Transition, OldState ‘Sgi::BootflowState’ NewState ‘Sgi::FEState’
[19395.250] Gui – EnterScreen [gui/screenfiles/home/home_main]
[19395.766] BootflowScreenAppComponent::TransitionOutBootflowScreen – skipTransition false
[19396.719] Gui – Screen Focus LOST [gui/screenfiles/launch/launch_main]
[19396.719] Gui – Screen Focus GAINED [gui/screenfiles/home/home_main]
[19396.719] GuiManager::ProcessScreensMarkedForCleanup – mem used 498950144
[19396.735] GuiManager::ProcessScreensMarkedForCleanup – mem used 498950144
[19397.797] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[19397.797] Gui – Screen Focus LOST [gui/screenfiles/home/home_main]
[19397.797] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[19398.032] WireSocketManager – Request ‘/game/quickmatch’ with requirement Authenticated Enqueued RID 8397D188-E453-4B49-B7B0-6D30876003C8
[19398.047] WireSocketManager – Request ‘/game/quickmatch’ Started RID 8397D188-E453-4B49-B7B0-6D30876003C8
[19398.360] WireSocket – Protocol error: Server Error
[19398.360] WireSocketManager – Server Error: Server Error
[19398.360] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[19398.360] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[19398.360] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
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A post was merged into an existing topic: [Bug Alert] Internal Server Error When Creating a New Game on Async