Game Help: Battle Information

Battle Info - Turn Starting Events

The order of events that happen at the beginning of a turn:

  1. Active Ability’s cooldown and unlock timers decrement (either player’s turn)

  2. Passive Ability – Passive_Healing_Pool Regenerate (Regenerating player’s turn)

  3. Passive Ability wearing off – Special_Peace Too Friendly! (either player’s turn)

  4. Passive Ability – Special_Burrow Burrow (Burrowing player’s turn)

  5. Passive Ability – Passive_mineSweep Eye Spy (Eye Spying player’s turn)

  6. Opponent’s Passive Ability wearing off – Special_Stone Petrify (Opponent of Petrified player’s turn)

Some events only happen in your own turns, some only happen in your opponent’s turns, while the rest of them happen in all turns.


Battle Info
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