Battle Info - Turn Starting Events
The order of events that happen at the beginning of a turn:
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Active Ability’s cooldown and unlock timers decrement (either player’s turn)
-
Passive Ability –
Regenerate (Regenerating player’s turn)
-
Passive Ability wearing off –
Too Friendly! (either player’s turn)
-
Passive Ability –
Burrow (Burrowing player’s turn)
-
Passive Ability –
Eye Spy (Eye Spying player’s turn)
-
Opponent’s Passive Ability wearing off –
Petrify (Opponent of Petrified player’s turn)
Some events only happen in your own turns, some only happen in your opponent’s turns, while the rest of them happen in all turns.