Battle Info - Turn Starting Events
The order of events that happen at the beginning of a turn:
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Active Ability’s cooldown and unlock timers decrement (either player’s turn)
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Passive Ability – Regenerate (Regenerating player’s turn)
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Passive Ability wearing off – Too Friendly! (either player’s turn)
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Passive Ability – Burrow (Burrowing player’s turn)
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Passive Ability – Eye Spy (Eye Spying player’s turn)
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Opponent’s Passive Ability wearing off – Petrify (Opponent of Petrified player’s turn)
Some events only happen in your own turns, some only happen in your opponent’s turns, while the rest of them happen in all turns.