Add explanation for locked abilities into the tutorial?

One of the most common questions I see asked by newer players is why they cannot use the abilities of some of their phobies in the turn that they’re summoned. (due to them being locked for 1 turn before they’re usable)
This is also a very common ‘‘bug’’ that gets reported quite often on the forum - even though it’s obviously intended.
It would probably be smart to add a small part into the tutorial where this is explained. (both to make it less confusing for newcomers and to lessen the amount of bug threads asking the same exact question) :slight_smile:

Thanks for submitting your suggestion/s ! We appreciate our playerbase’s recommendations in improving the game, but do note that not all suggestions could make it into the game as it depends on how feasible it is to include in the game, and if the team thinks your suggestion is good it could potentially take a while to see it in the game.

Anyway, I have added your suggestion/s in my monthly Community Suggestions report! :slight_smile: