How the hell is this balanced? What do I even do to counter?
Btw I find big majority of 7 and 8 key cards overpowered. Is it a noob situation (like Mega Knight fron CR or Edgar from BS)? Because anytime my opponent places these kind of fkers, I just give up. You can’t stop them with the whole squad targeting them

.
Is it just that I’m not smart enough?
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how high is your stresslevel / how many guys do you have?
I know the problem, especially if the roster is to small you own.
Do you have Cerberus? he pressures him pretty well. its nifty to handle him.. tiny tim can also shield him off while you poison/disease him. Maybe boo fairy to reduce the attack sharply. i would sacrifice a Sheeping Gas every time to stop this sucker. or you also can try to freeze him.
Some of these high level ones can be also outplayed, he being a melee unit has to get into your range to get damage off.
Positioning is such a huge part of this game
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A lot of his best counters are higher in the collection, rusty and glob in particular easily shut down bigger melee units. That being said, even in this situation you can do good damage to him by hitting him with a lobber from spawn and that puts him low enough that you can just surround and kill him when he tries to go in
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Honestly right now id say the easiest mega knight comparison is brutewrust, general expensive melees have solid options even at lower ranks. Remember, you dont have to kill them in one turn, their short range means you can easily poke them with ranged units so that when they try and dive in they dont have enough health to survive afterwards.
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Level 35 and these all I have:
Yeah I know, with some megamind positioning I could take that mf out. But yeah I’m not that smart.
Thanks for all your tips but this ss is from the match history. I already lost (dominated). Its not just mummy too, I really struggle with heavy units all the time. The win ratio is gon racing with the venezuelan bolivar bro 

You dont have a bad list of phobies, youve got klepto, zappy, inoc, crushmore and clobster
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this takes a huge time to master belíeve me, and this game punishes mistakes very badly. no need to shrink you because of this.
only miss moffit and sheepy to poison is hard, but sheeping gas is most likely your best answer for all high level zombies.
kinda good guys you have also scritch is not a bad guaranteed UR especially with the guys you have
Zappy would be my common go-to, but I can’t make good with the rest. It feels like they just die by themselves.
Yeah, consequence of low tile game design ig. One tile movement/range changes everything. And OFFENSE itself gets punished
Idk its hard to give advice that will match up with how youre currently playing, as a SOAF 3 player i can tell you what works at the top so you can determine whether the problem units you’re encountering are mega knight style noob traps or just problem units in general.
In fact ill just show you my soaf 3 tier list to give a better idea of how things go at the top
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Appriciate it, mate. There are a lot of tierings that confuse me there but I ain’t no pro, so better just reflecting these infos to my playstyle.
Feel free to share any confusion im happy to explain any one of them
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you will struggle and stack up many times
specially after 80 lvl of stress
I will take or too low or too high lvl opponents))