Game Mode Idea-Infinite Waves

1-Infinite Waves
I have always thought there should be an easier way to aquire new phobies without grinding my soul on this game, so I think a game mode where you could earn new ultra rare phobies by fighting off waves of enemy phobies would be awesome! Lemme explain, so the first 10 waves or so will start of relatively easy with small rewards (Upgrade cards, exp, ext.) But after 10 or so waves the difficulty of the bot will increase, and so will the rewards. (After every single wave you should get around 7 keys depending on the bot’s difficulty) after playing ~50 waves there would be boss battles where you could earn new phobies! For example once a boss battle starts the bot’s difficulty will increase higher, and an abnormally strong phobie would spawn (with support) once/if you beat the boss you get the boss phobie you fought (With more balanced stats for pvp of course) this would continue until all of your phobies die (There would be no heart in this gamemode)

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If the mode is giving you new phobies would there be a limit on how many times you can play it? Or a rotation on what boss ultra rares there are?

The waves would get progressively harder and the enemy phobie levels would exceed your phobies by 5+ levels extremely fast after the first boss, and the ultra rares would rotate so you would get upgrade cards instead when you beat an ultra rare you already have, and you can only start 1 run per week.

Maybe you could unlock phobies as you complete the challenges instead? It would definitely make me motivated to do them! The infinity mode sounds really fun too but how would you determine how a round is won?

A round is won when you defeat all the enemy phobies, this can last for however many turns. This gamemode also works in asynk btw

That sounds great then! I’d love to see some new modes!

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