Here’s Another One, I Will Have To Elaborate Because The Info Can’t Fit On The Card
So The Ability Causes Dusty TO Gain the Stats Of A Tile It’s Standing On
Fire Tile: +200 Fire DMG
Poison Tile: +200 Poison DMG For 4 Turns
Disease Tile: Gains Disease DMG (200 DMG)
Conveyor Tile: Gains +1 Movement
Stim Tile: Gains +300 DMG
Tell me If There’s Any Tiles That I’ve Missed Or If This Needs A Nerf
Btw Dusty Can Only Have These Effects For Three Turns Before The Effect Goes Away And The Cool down Starts