Click a Phobie or its skill to highlight enemies it can kill.
Example: If Phobie A’s skill deals 200 damage, enemies with HP equal to or below 200 (like B and C) glow red, while enemies above 200 HP (like D) stay purple. Enemy Priority Tagging
Click player2’s portrait to mark ALL targets your team can eliminate.
Scenario with Phobies A/B/C:
- Solo kills: A can kill D (200 HP), B can kill E (150 HP)
- Team focus: A+B+C combined can kill F (450 HP)
In this scenario,D,E,F glow red
Real-time updates based on: - Active buffs/debuffs (e.g., attack buffs)
- Remaining skill charges
- Environmental hazards (lava, acid pools)
Benefits - Saves time by instantly showing kill options
- Reduces misclicks in high-pressure fights - Teaches damage calculation through visual feedback
I love Phobies XD