some of the phobie animations are pretty slow and take a high amount of time of the one minute. In mid-game this sometimes results in just not enough time, especially if you have to reset some turns. in normal-mode i don’t care, they’re fine.
i want start a list here, maybe some other users have some issues because of that.
OR maybe make it possible to let other units move while the other ones animation is still doing its stuff. this would be great and could fix arena mode in my opinion by a huge amount. i think this would give players like additional 10 seconds per turn to make stuff
Muffintop freezes like 3 seconds the screens if doing he does his thing.
Kleptos animation (not played him myself yet) is also around 2 seconds.
whiskers guy also kinda slow digging around. heavo plaid would be in its destination field before whiskers would come out of earth again.
Resetting these both alone is 10 seconds of time you cannot act properly.