Small and big maps
*Traps and berry bushes act when you walk over them, not when you’re standing on them at the end of your turn. Also both disappear after walking through them, they aren’t obstacles.
*Traps and berry bushes act when you walk over them, not when you’re standing on them at the end of your turn. Also both disappear after walking through them, they aren’t obstacles.
Do trap and berries regenerate, or there’s one for the entire game?
Because if there’s one of them in the same spot, people might memorize where the trap are.
Maybe it’s better if the location is casual and both traos and berries regenerate
That’s a good idea, alternatively traps could be randomly placed across the map