- Dragon king
Health : 2000
Damage : 500
Rarity : UR
Key cost : 9
Class : monster
Attack tiles : 1
Attack type : line of sight
Movement tiles : 2
Movement type : walking
Ability : true power
Transform into another form once your heart reaches 1000 health
Health : 1500
Damage : 900
Attack type : lob
Attack tiles : 2
Movement type : flying
Movement tiles : 3
- Death hornet
Health : 1655
Damage : 400 +(250 poison damage)
Attack tiles : 1
Attack type : line of sight
Rarity : Rare
Key cost : 5
Class : undead
Movement tiles : 2
Movement type : flying
Ability : Air slash
Deals 300 damage +(700 disease damage)
To all phobies in its range, kinda like goon or blast o matic
Cooldown : 7 turns
Range : 2
- Super jar
Health : 850
Damage : 460
Attack tiles : 3
Attack type : lob
Rarity : UR
Key cost : 6
Class : mechanical
Movement tiles : 2
Movement type : walking
Ability : Acid rain
Deals corrosive damage to all enemy phobies for 10 turns
Range : all map
Cooldown : 4 turns
Debuff : 400 damage
Note : you might be wondering what the hell is corrosive damage. Well its a type of damage that i created that functions like poison or disease but instead of damaging the phobie it instead lowers its damage
(Can’t be cured)