Beans updated tier list


finally got around to updating my tier list, still unsure on a couple (hoovey ive not seen much post buff, espino ive never seen at all, dermic im not sure whether to give D or E) other than that i think its a fairly solid list, let me know if you have any thoughts or need any explanations

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keep in mind, tier lists are subjective and dependent on collection, skill level and are accounting for usability. e.g things like speedola, ogre etc. can be very strong, but are limited by requiring certain conditions, fantome is a combo menace that is disgusting with very specific units like frosty. and every single freeze phobie on this list is a tier higher if your opponent doesnt have fire.

(This are my personal thoughts about some of the phobies) I personally would make mummy a bit higher because i had recently a few matches with mummy and with mummy i don’t have to place one key units for recapturing panic points i can just kill the phobie that stands there and immediately mine again and i would probably undertaker higher because he can make insane combos with blue or baaad sheep but great tier List and i could go with the most others i like wuffalo will but i know he is not great he is to easy to counter i don’t have much experience with him but i killed him in one turn with cerberus and Le shovel and wuffalo had full live so yeah a buff would be cool

Mummy has 3 limitations on working well:
1: its reliant on getting kills. Not a big problem because its got a very high attack and plenty of sustain so it can throw itself in and get some hits without much issue, but this does mean stall builds can counter it occasionally.
2: its a melee. This would be much more of an issue if le shovell wasnt in the game and back prior to le shovell i gave him D. Now with le shovell in the game i think the two are a viable combo occasionally.
3: the units it spawns are directly next to mummy. This doesnt seem like a big issue until you realise that a lot of my top rated units on this list, are splash aoe. The meta is full of hematics, noxiouses, kleptos etc. and mummy’s minis can very often get mummy poisoned burned and hit from distances it wouldnt normally be able to be hit from, which often holds it back cause all the units i just mentioned are really good. In the examples you mentioned, if i trade a point and you trade it back ‘for free’ i can summon a noxious and when you get the point back i poison you and take 900 off your health total.

Undertaker i actually rate higher than i see a lot of people rate him. I dont deny its combo potential, its just a bit pricey spending the extra keys for units like bad sheep. and it requires a lot of prep to make work, bear in mind you have to lose the unit in the first place to be able to revive it.
As for whuffalo will i think hes a really cool design but he just cant exist in the same game as furkin because furkin straight up nulls his entire existence.

I know furkin is the counter against all phobies with high coldowns but i personally don’t see him that often like almost never even when i set akira i don’t see furkin

its weird, i dont see him that often either yet whenever i use him he works really well. hes good at shutting down high cooldown units, though akira specifically can bypass him using its global range