So, you think you can create a “Challenge” in the Phobies game? Well, we challenge you to make one!
And by challenges, we mean the Challenges you do in the game like these ones.
Create your own Challenge for the game… make it fun for everyone!
Post your Phobies Challenge idea in this forum thread - be descriptive as possible… include details, drawings, etc. up to you, just as long as it will give us an idea of exactly how the challenge works
Include your In-Game Name
Maximum 2 entries per forum account and game account.
Criteria for judging:
30% Feasibility - the possibility of the challenge to work in the game
25% Fun Factor
20,000 Coffee Beans + a chance for your Challenge to be included in the game – 5 Grand Prize winners
**Last Date for Submission: July 25, 2022 at 9:00 PST
In discord channel, miss CM NekoRei said that make a Challange that feel fun for Everyone. So i decide to make this Challange easy to do and feel fun watching the Explosion effect from our Trio suicide land mines. Give them some love too because rarely see them used in game. Featuring our new Alien Phobie too! Attractor.
Sorry for the bad edit in the picture😅
Kill half of the phobies with Puff and half with Blast-o-Matic
The challenge would consist in 5 enemy phobies, 2 of them put out of the said “laser line”, and the units be: Blast-o-Matic, Puff, Miss Moffat, Finnigan, and gonzo bonzo. the idea is to pull an enemy phobie between 2 others, who woud come close to a stim pad o which either Blast-o-Matic or puff would be resting on, being able thus to attack with the laser. Same thing with the other enemy phobie, but peing pushed by finnigan into line. The basics of this challenge should be to form a “V” shape out of enemy phobies, then have 2 lasers attack them, with the stim pad and gonzo bonzo buffs provided
Challenge name “lippy “
Goal kill lippy a card exclusive
To this match with a health of 6000
Attack of 3450 and a beam attack
Attack animation is lippy screaming
Reward “ terrifying pack”
Looks just lippy
Movement is 2
Map is the big house and the game is a normal match but with only lippy as your opponents card using a ai to choose what it
Challenge #69: Disable (Destroy?) all enemy traps (this turn?) without receiving any damage
Phobies: Tickles, Doom Doom, Grave Digger and a trap phobie (Baba Yaga, Uni Corn or any)
Solution idea: In the beggining of the round, Doom Doom shows all the traps (4 in total). So to win you put tickles and doom doom on two traps, the third can be destroyed by using Grave Digger’s ability and same with the trap phobie for the fourth trap.
Keep tickles alive this turn
The units are greyalien, heartbreaker, tickles, and heartbreaker
Prefferrably on a big map with grave digger or crushmore obstacles to make the challenge more challenging
The solution would be something where youd have to tp tickles with heartbreaker into the range of greyalien, tp tickles to bluealien then make a healing spa
Challenge - Kill Hemantic Ginsting and Heavo 2.0 this turn (the placement of phobies are as seen in the screenshot)
The play is as follows:
Place Quagmire inbetween Spud and Hemantic Ginsting
Place Rambolina on panic point next to Hemantic Ginsting
Use Rambolina ability on Hemantic Ginsting, this will push Hemantic Ginsting into the abyss. Heavo 2.0 is pushed in range of my Ginsting.
Use 2 hits from Ginsting onto Heavo 2.0
Place Slammer Head inbetween the obstacle and Heavo 2.0
Use Slammer Head ability onto Heavo 2.0. This will push Heavo 2.0 onto panic point
Use Snowball ability on Heavo 2.0 for the kill
If this scenario is not helping it to kill Heavo 2.0 at level 1 like in challenges, then we can add some other units like Jar Cannon/Ray Chargles next to Ginsting for that extra damge for the kill.
To make this more fun instead of having Ginsting as seen in the screenshot, we can move the Ginsting inbetween heart and abyss tile, so that way Slammer Head will push the Heavo 2.0 onto panic point and Ginsting can get 2 hits in across the abyss tile for a nice chain push Heavo 2.0 for a sweet kill.
This was a really fun and great move during my game on phobos
Challenge name- “ Fire vs ice “
Challenge- kill enemies phobies with fire
Your phobies- Boss 1 turn freeze , fire ant , puff , snowball , and Barzilla
Enemy phobies-Rocketman, yeti , and Jeeves
The play as follows-
Puff will move 2 spaces to the right and use his special to hit all 3 of them.
Barzilla will attack yeti and rocket man once
Fire any will attack yeti and rocket man once
Snowball will use special to burn last of ice on boss and then normal attack Jeeves
5.Boss- he will normal attack Jeeves and then use special on rocket man.
End turn and kill all 3 with bosses fire underneath them
1.- Move Finnigan towards Doughzer and push him
2.- Crush Eternal Night with Mount Crushmore, being dragged by the dimensional effect breaks the wall in front of him.
3. Move Grave Digger to the side of Miss Moffat and break the wall in front of him.
4. Move Miss Moffat towards Doughzer and pull him towards you with the web.
5. Lastly, move Smother Mother near the abyss and pull Doughzer into the abyss.
(Smother Mother is up, close enough to get close to the abyss).
If needed, Smother Mother can be swapped out for Octo Nauthy.
Objective: Kill all Phobies in this turn
Our Phobies: Paddles, missmoffat, octo naughty, finnigan, greylien, rambolina, slammer head
Opponent’s Phobies: Bluelien, Doughzer, Barzilla
This challenge will help players will help players get used to pull and push phobies
move slammer head next to rambolina’s left
move octo naughty next to greylien’s left and use skill to pull bluelien next to octo naughty
use slammer head skill to push bluelien next to abyss
move miss moffat to near abyss and use its skill to pull bluelien to the abyss
move finnigan next to doughzer’s left and push doughzer to the panic point
move paddles next to greylien and use skill on greylien
move greylien next to abyss and use its skill to teleport barzilla
move rambolina next to doughzer and barzilla and use skill on barzilla to push them to abyss