@NekoRei Will this date be the exact time you close the submissions? You will not be closing the submissions earlier, correct?
I’m still working on my Map Maker Contest entries, and I wanted to be sure I can submit on time, lol!
@NekoRei Will this date be the exact time you close the submissions? You will not be closing the submissions earlier, correct?
I’m still working on my Map Maker Contest entries, and I wanted to be sure I can submit on time, lol!
brown: obstacles (in the form of coffee cups
Blue: Blue heart
light blue: blue basement
Red: red heart
light red: red basement
white X’s: panic points
yellow (with cup symbol): Coffee spot- if one of your phobies is on this space when the game ends, you get a bonus coffee bean (or my other idea is that a phobie that start are on that space can move 1 extra space)
A joke my friends have is that I require coffee because I always get up super early (not really I just like the taste) so that is why I made this.
NAME:under the sea
MAP:little
IGN:BANDIDOCR4CK
THEME:thalassophobia (fear of the depths of the sea).
Name: Staring contest (because you normally look at the art but there is that thing in horror movies where the paintings stare at people)
My in-game name: Tyranniaa
Map type: Small
Theme: Art and that horror film thing where the paintings stare
Just to clarify some things for the design and gameplay: the keyholes are the opposing red and blue drawings in the diagonals, the hearts the ones in the opposing sides in the center, the triangle in the middle is the damage boost, the grey X-like shapes are the panic points, the pink drawings in the diagonals are the healing, the obstacles are those melting paintings with staring drawings, those colored dots in the ground are just aesthetic, the idea is that they are paint because it is based in art, the ground is like melting in the sides as if it was paint and for the background art I put those painting things with paint floating around, but I think it could be any painting thing really, I got to admit I wasn’t very creative in that part and it could be changed to something else or added more things if you end up choosing mine.
Map Name: the line
IGN: Millano1002
Map type: Small Map
Theme: home
Map Name: road
IGN: Millano1002
Map type: Large map
Theme: field day
The name of this small map is Scorned Moon. Here I have a 2d layout and 3d mockup. The theme of this map is Lunar Lunacy.
IGN: eeliigaa
Title: Hilophobia (fear of forests) or Cold For-rest
IGN: DokuroKarma
Large Map
Theme: A Haunted Forest
i hope you like it
First Version
Second Version
Name: Riot in the village / the haunted town
ID: dogtric137
Map type: Large
Theme: medieval times
light blue box: imaginary
black squares: Abyss
gray box: obstacle
dark red square: heart
X: panic box
Title: arsonphobie
Ign: Kfufu
Large map
Theme: the fear of getting burned by fire or lava, that’s why the map has many lava spot
postscript: try to make the map so that strategically the battles can be prolonged and thus be more fun ( ╹▽╹ )
Hello!
Thanks for the consideration.
Stars are Stim Pads and the waves are healing spas.
-map name: Astrairdo
-In game name: cannedfish
-map size: small
-balance: i have tried to create this map with the purpose of making utilisation of different strategies, since it would be risky for someone to hold all three points with a three range phobie (e.g. Jar Cannon), which allows for both sides of the playing field to enjoy a good battle. Furthermore, there are multiple walls for a player to break, which allows players to strategies on which one will be the best wall to break for their emerging push
-theme: the clouds seemed clear, but by every second the feeling of impending doom approaches, on the left side, the clouds are held, filled with unicorns, pixies and fireflies. on the contrary, the approaching darkness. Filled with storms, ravens, and beings beyond human comprehension, oh, and a menacing worm.
The worm (as seen above), is a product of the spreading horror, it travels throughout cracks in the clouds, scares off unicorns and pixies, however, is overwhelmed and escapes in reaction to sight of the sun
-Details on images:
1.the map layout
2.the foreground and background of the map
3.different states the worm shall follow (from left, bottom middle, then right):
.after the worm emerges from one of the cracks in the ground it shall look around before staring at the player
.after staring at the player for a few (2-3) seconds, the worm shall open its mouth to provide the players a scare
.after this, the worm shall laugh, before staring at the sun, horrifying the worm, and so will retreat swiftly
*Please note that the worm will be purely aesthetic and will not play a role in gameplay itself
forgot to also say that the grey tubes in the second image are supposed to be where the worm can emerge from
Possible Map Name:
-Tick Tack toes (tic tac toe pun)
-Dideska
-Procrastination
Map Type: Large
Theme: tabletop games with friends/ testophobia or Didaskaleinophobia + ludophobia
My idea here was to have it seem like an essay or homework was assigned with one’s biggest fear as the subject but anxiety or procrastination sets in and instead doodles on the sheet and plays tic tac toe with school supplies ( paper, erasers,
pencil, thumb tacks)
-X- = Cluster of 5 obstacles (erasers)
-O- = Lava circles
4 panic points
The map layout is in my opinion very balanced and will offer fun gameplay and allow players to either split their forces keeping an eye on points, vault rush, and hearts. Or gather them and prioritize one of these instead as the map is flexible to many play styles.
Hope everyone likes it.
Nombre del mapa ; lost in the woods
Nick : TeamoTony
Mapa pequeño
BOSQUE ( OSCURO)
Name: Pyrophobia
In-game name: Baldmonk69
Large map
Theme