Game crashes when trying to finish turn

Username: PreciousDoom
Platform: Android 12
Game version: 1.5.327.0

Bug Description: game plays fine until trying to end turn. Then it will crash when trying to do so, and the game is ready to try again when reloading.

Update:
Found a resolution. I tried clearing cache which didnt work, so I cleared data. That didn’t seem to make a difference. For some reason what worked was not playing a new creature. I made all the moves I wanted, but just did not play a new creature, ans that worked.

Crash log:
[ 471.807] WireSocketManager – Request ‘/user/keepalive’ Started RID 4A09C3BF-F965-487B-AF8A-D40ABCE51EC5
[ 471.936] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.129s RID 4A09C3BF-F965-487B-AF8A-D40ABCE51EC5
[ 474.269] Moving sim/objtemplates/monsters/eratic/level01 to (9, 6)
[ 476.060] Moving sim/objtemplates/monsters/eratic/level01 to (8, 6)
[ 480.969] Moving sim/objtemplates/monsters/razormouth/level01 to (5, 7)
[ 481.817] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 306680B6-EB29-4D24-B961-4BBD82653014
[ 481.818] WireSocketManager – Request ‘/user/keepalive’ Started RID 306680B6-EB29-4D24-B961-4BBD82653014
[ 481.936] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.118s RID 306680B6-EB29-4D24-B961-4BBD82653014
[ 482.456] Moving sim/objtemplates/monsters/razormouth/level01 to (5, 6)
[ 488.258] Setting 3rd side to monster 6, heavo
[ 488.258] Gui – EnterScreen [gui/screenfiles/monstercard/monstercard_ingame]
[ 488.258] Gui – Screen Focus GAINED [gui/screenfiles/monstercard/monstercard_ingame]
[ 490.175] Gui – ExitScreen [gui/screenfiles/monstercard/monstercard_ingame]
[ 490.262] Spawning monster 6 with spawn ID 0 at level 5 for team Second at position (12, 8)
[ 490.262] moving to (10, 7)
[ 490.293] Inventory – Flushed 19 entries
[ 490.438] Gui – Screen Focus LOST [gui/screenfiles/monstercard/monstercard_ingame]
[ 490.439] GuiManager::ProcessScreensMarkedForCleanup – mem used 262778880
[ 491.090] Inventory – Flushed 28 entries
[ 491.827] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID C22EBCBA-59C0-440A-971B-130EBEDBDB7C
[ 491.827] WireSocketManager – Request ‘/user/keepalive’ Started RID C22EBCBA-59C0-440A-971B-130EBEDBDB7C
[ 491.965] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.138s RID C22EBCBA-59C0-440A-971B-130EBEDBDB7C
[ 493.170] Moving sim/objtemplates/monsters/heavo/level01 to (8, 7)
[ 497.477] FindOptionalStateMachineIndex – requesting unknown statemachine [debuff].
[ 497.478] FindOptionalStateMachineIndex – requesting unknown statemachine [debuffmovement].
[ 497.478] FindOptionalStateMachineIndex – requesting unknown statemachine [buff].
[ 497.478] FindOptionalStateMachineIndex – requesting unknown statemachine [buffmovement].
[ 501.842] WireSocketManager – Request ‘/user/keepalive’ with requirement Authenticated Enqueued RID 920A6F70-EA69-41B6-9556-DD4CB2013B6D
[ 501.842] WireSocketManager – Request ‘/user/keepalive’ Started RID 920A6F70-EA69-41B6-9556-DD4CB2013B6D
[ 501.977] WireSocketManager – Request ‘/user/keepalive’ Completed in 0.135s RID 920A6F70-EA69-41B6-9556-DD4CB2013B6D
[ 502.980] Inventory – Flushed 6 entries
[ 503.034] Gui – EnterScreen [gui/screenfiles/common/cmn_loading_screen]
[ 503.035] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_loading_screen]
[ 503.035] WireSocketManager – Request ‘/monster/postturndata?gameid=537925b4-0710-4d19-b858-62dde66d5e14’ with requirement Authenticated Enqueued RID F32B4D32-0B9F-4B7F-866D-94596D0FAEE0
[ 503.040] WireSocketManager – Request ‘/monster/postturndata?gameid=537925b4-0710-4d19-b858-62dde66d5e14’ Started RID F32B4D32-0B9F-4B7F-866D-94596D0FAEE0
[ 503.382] WireSocket – Protocol error: Server Error
[ 503.382] WireSocketManager – Server Error: Server Error
[ 503.385] Gui – EnterScreen [gui/screenfiles/common/cmn_generic_dialog]
[ 503.385] Gui – Screen Focus LOST [gui/screenfiles/decorators/decorators_main]
[ 503.385] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/hudbattle_main]
[ 503.385] Gui – Screen Focus LOST [gui/screenfiles/hud_battle/replay_main]
[ 503.385] Gui – Screen Focus LOST [gui/screenfiles/common/cmn_loading_screen]
[ 503.385] Gui – Screen Focus GAINED [gui/screenfiles/common/cmn_generic_dialog]
[ 503.412] Failed to post turn. Canceled promise
[ 503.413] GuiManager::ProcessScreensMarkedForCleanup – mem used 275132416

Hey there!

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