Attacks:
Pierce: acts like line of sight and line attack put together, it was always be 2 or 3 range, it lets you attack like a lob but it also attacks what ever is in front of it with half damage (ex. 500 would be 250 to a phobie in front of the targeted phobie), pierce can only attack like a line attack.
Slice: it’s like a lesser AOE, you hit the middle and the two next to it
Under-way: is a weird one, will always be 1 range, acts like lob in a weird way, if a enemy or friendly phobie is in the way, it can attack what’s in front/behind them
Movement:
Levitation: can’t go over walls, but can go over abyss and can’t die from the abyss, isn’t affected by tiles (included good ones), can’t capture panic points.
Hop: can jump over wall, abyss, heart, enemy phobies, nuff said
Stomp: when going over a panic point it automatically captures it (even if you didn’t end the turn or place them on it), can go over phobies and does 50% of damage when walking over them, but automatically activates poison and disease tiles.
Phase: can be on tiles an enemy is, and walls and heart, if an enemy attacks that phobie and it’s on top of a phobie, the enemy phobie also gets hurt, gets hurt by panic points if on the heart, can’t attack the heart, can’t attack a phobie if on top of them.