If you got a idea for a set of new phobies, abilitys and maps you can say it here.
ability: increase the phobia’s attack range by 1 (only works on phobias with 2 or more range)
great idea. it could be in the game in a few updates.
why wouldn’t it work on Fears that only have melee range? the whole real reason people would be using the ability would be for melee units. It might have a reason because a two range Cerberus is nothing to laugh at. But people still use Paddles for (kinda?) the same reason.
precisely because it would look strange and stupid, and adding animation to EVERY melee phobia just because of one ability sounds like a pointless waste of time and effort, although we are talking about abilities that are unlikely to be added So what’s the difference
NEW IDEA: Why don’t we have a mechanical trap phobia? Why don’t we have 8 key electrical phobias? why not add mesanic phobia worth 8 keys, whose traps caused additional electrical damage (in addition to the basic one, of course), and he would hit the hexagon on one