Phobie ideas part 1

Here’s another 3 phobies for you, also what do you think you’re getting from the season pack for me its mikeroscopic upgrade cards probably.

  1. R0B3RT

Health : 2500 (level 1)
Attack tiles : 2
Attack damage 400 (level 1)
Attack type : lob
Rarity : ultra rare
Key cost : 7 keys
Phobie type : mechanical
Movement type : walking
Movement tiles : 2

Ability : gentle giant :

Adds a temporary shield for 3 turns to all allies so they can’t be hit by enemy attack

  • he heals 800 health to all friendly phobies.

Ability type : active ability.
Ability cooldown : 5 turns

Based on : the iron giant

  1. King of spades

Health : 1000 (level 1)
Attack tiles : 1
Attack damage : 890 (level 1)
Attack type : line of sight
Rarity : ultra rare
Key cost : 6 keys
Phobie type : dimensional
Movement type : walking
Movement tiles : 2

Abilities :

  1. 50/50 : has a 50% chance buffing allies attacks by 700 + 1 movement speed and giving all enemy phobies 150 disease damage or a 50% chance of poisoning all allies by 1000 for 3 turns.

Ability type : active ability.
Ability cooldown : 5 turns

  1. Bad luck : freezes all enemy phobies surronding him.

Ability tiles : 1.
Ability type : active ability.
Ability cooldown : 4 turns

  1. Fallen angel raphadeath

Health : 1700 (level 1)
Attack tiles : 1
Attack damage : 578 + 300 poison damage (level 1)
Attack type : line of sight
Rarity : ultra rare
Phobie type : dimensional
Movement type : flying
Movement tiles : 1

Abilities :

UNLEASH HELL ! : performs a instant kill on a enemy phobie.

Ability tiles : 4.
Ability type : active ability.
Ability cooldown : 7 turns

Altered perception: can turn into any phobie gaining its apperance and ability for 2 turns.

Ability type : active ability
Ability cooldown : 3 turns