I keep finding that I have a poisoned phobie, that I move onto a pad, only to see it die when I submit my turn. I know that I can check the health, etc but i feel it would be better if the phobie showed it’s close to death, in a similar way to the heart pulses extra fast.
Not sure the best way to show the unit about to die, some options i can think of:
- flash the unit
- flash red/green/black/purple over the unit
- fade a skull on/off over the unit
- a set of tired/broken unit animations for every phobie … probably optimistic
- the death spiral portal pulsing under the phobie