Random phobie ideas 2

  1. Moodie

Health : 1400
Damage : 355
Attack tiles : 2
Attack type : lob
Rarity : rare
Key cost : 3 keys
Class : mechanical
Movement tiles : 2
Movement type : flying

Ability : delivery package

Traps a enemy phobie for 3 turns

  1. Kahool

Health : 750
Damage : 200 + (400 disease)
Attack tiles : 1
Attack type : line of sight
Rarity : UR
Key cost : 2
Class : monster
Movement tiles : 3
Movement type : walking

Ability : poison trap

Can create a trap which deals 600 damage + 250 poison damage

Description : suckassin if it was good. (Before you say its a 1 key and the poison damage is good. This is my opinion ok? For me suckassin is fine against lower keys but for higher keys it just becomes a meatshield and even if its against a 2 key it still probably would not lend a hit)

a bunch of your ideas are super OP tbh